An article of mine that I wrote for The Escapist few months back finally dropped today.
It basically takes on Ian Bogost’s argument that “anti-advergames,” defined as games that protest a product or service, can change the way consumers think. This was my first opinion piece of any considerable length, and it was a little unnerving to challenge one of the industry’s most respected academics, but the editors seemed to like it so hopefully I’ll get to do this more in the future.
A note for the record: I was dismayed to see that Chris Dahlen, a fine video game journalist, used a similar “look we love you Ian, but…” cushion when reviewing “Fatworld” in January, somewhat stealing the thunder of my own lede, which was penned last year but did not come out ’till today. Whatever, I guess it can’t be said enough.
